Virtual Reality Blog | S1T2
Learn about new innovations and technologies with our newsletter

Thanks for signing up.

Don't show again
You can customise your newsletter by telling us what you're most interested in.
Back to blog

Explore all articles in Virtual Reality

  1. Beyond the Stars: A World-First Health Education Program

    Beyond The Stars Health Education Program in the Pacific Islands.
    The Pacific is a beautiful region with a dangerous future. Non-communicable diseases (NCDs) like diabetes, obesity and heart disease are the single largest cause of death in the region. Often caused by preventable factors such as diet and activity, NCDs account for over 70% of deaths across the Pacific.
    in By
  2. Crafting Interactive and Immersive Audio in VR

    Screenshot of the guardians from the end of S1T2’s Beyond the Stars virtual reality experience.
    Over the past two years, we’ve been developing one of our biggest projects to date: Beyond the Stars (BTS). BTS is a multi-platform educational program bringing together film, virtual reality (VR), storybooks and mobile games with the goal of inspiring children to adopt healthy eating habits.
    in By
  3. VR Creates a Future That Doesn’t Exist

    User's exploring a virtual reality supermarket for Adobe 'Make-It' - Small.
    Have you ever stopped to consider how the emerging technologies of today might influence our lives tomorrow? If you have, you’ve probably found the exercise both exciting and frustrating: while considering the endless possibilities for change may be thrilling, it can be hard to visualise things that don’t even exist yet.
    in By
  4. Imagining the Future of Retail with Adobe

    Apartment in Adobe's Future of Retail virtual reality experience.
    What do the supermarkets of the future look like? Could emerging technologies like virtual reality and artificial intelligence change the way we shop? How might these changes benefit our everyday lives?
    in By
  5. Making a 360° Virtual Reality Experience on Climate Change for COP23

    Behind the scenes for COP23 virtual reality in Fiji - Small.
    A couple months ago we were asked to work on a World Bank project in collaboration with the Fijian Government that tackled climate change. Having recently discovered my own personal passion for the topic, and with the United Nations’ 23rd annual session of the Conference of the Parties (COP 23) coming up, it was the perfect time to highlight climate vulnerability using a uniquely inspiring technology and a film titled ‘Our Home, Our People’.
    in By
  6. ‘Our Home, Our People’: A 360° Virtual Reality Film

    360 virtual reality shot in Namarai Fiji for COP23.
    An 11 year old girl notices the sea coming closer and closer to her village. A community leader struggles to provide for his family. A 74 year old carpenter works tirelessly to rebuild houses in his village. All these people have one thing in common: they’re beginning to see, first hand, the devastating effects of climate change.
    in By
  7. ‘The Price of Conflict, The Prospect of Peace’ Showcased on Australia’s Premier VR App

    Local man wearing Virtual Reality Goggles.
    Last year, we worked with the World Bank to create The Price of Conflict, the Prospect of Peace. The 360° virtual reality documentary series takes you into the heart of the Asia-Pacific to experience life in conflict-afflicted areas. While the films have been publicly accessible for some time – through a dedicated website and our YouTube channel - they’re now also available on Create NSW’s premier virtual reality app, 360 Vision.
    in By
  8. The Power and Pain of Mobile VR

    Terri Scheer destroyed Virtual Reality house.
    It all started back in 2014, when Google launched Cardboard as a way for people to experience the world of VR through their smartphones. A year later, Samsung got on board with their Gear VR, and before we knew it Google was back with the Daydream View just last year. And it’s not just the big names who are getting involved. Even a quick search for “mobile VR headset” reveals dozens of options. Homido VR, Mattel View Master, Zeiss VR One… the list goes on and on. There’s no avoiding it: we’ve well and truly entered the era of mobile VR.
    in By
  9. Virtual Reality as a New Kind of Documentary

    Child wearing Virtual Reality Goggles in Classroom.
    Earlier this year, we had the privilege of sending an S1T2 team to Southeast Asia to film a virtual reality documentary series with World Bank. The series, titled “The Price of Conflict, The Prospect of Peace”, allows viewers to experience firsthand the pasts, presents and futures of those living in the heart of the Asia-Pacific region.
    in By
  10. Kept VR: Your Guide to the Experience

    Virtual Reality game Kept in forest environment.
    Gearing up for our premiere at PAX Australia in Melbourne next week we wanted to share our comprehensive ‘everything-you-need-to-know’ guide to Kept, and why we feel it is the virtual reality experience to check out this year. For those still getting up to speed, Kept is an interactive virtual reality journey where you are the story. It is a spiritual adventure that takes you between visually fascinating worlds to free a forsaken soul.
    in By
  11. Why Debut Our New Virtual Reality Project at PAX Australia?

    With only weeks until the doors to the iconic gaming convention open in Melbourne, we figured it was appropriate to take a look at PAX Australia and why we decided to unveil our latest virtual reality convention, Kept in its hallowed halls.
    in By
  12. Kept Takes Storytelling to a New Level of Virtual Reality

    KEPT Virtual Reality Landscape.
    In anticipation of its showcase at PAX Australia at the beginning of next month, it is time to explore one of S1T2’s latest projects, Kept, an interactive story constructed in virtual reality that takes users on a voyage through the spirit or nether world.
    in By